Adobe

Adobe

2012–2014Designer and Product Manager for Learning Games in Illustrator and Photoshop CC. Digital Media Internship, Community Help and Learning.

I joined Adobe as a Digital Media Intern in the summer of 2012, and was later a Product Manager for Learning Games. I wrote, edited, designed, and managed learning content for Creative Cloud apps.

Project Nimbus team

The Project Nimbus learning games team

I joined Adobe’s intrapreneurship program and led a team responsible for building experimental learning games for Photoshop and Illustrator. I managed, researched, developed, marketed, and launched learning games that headlined the Creative Cloud app welcome splash screens for a number of years, shown to millions of users.

By validating early MVPs with customers, I proved the trial conversion impact of learning games, and secured funding for further development. I conducted research sessions with customers and articulated a product vision informed by user research and input from UX and Engineering teams.

You can still play the first game we built, the pen tool game on Adobe.com.

RoleDigital Media Intern, Product Manager for Learning Games
ToolsPhotoshop, InDesign
DeliverablesLearning content and experimental learning games